![](https://masakami.com/wordpress/wp-content/uploads/2019/02/masakamibb_cocoon-320x180.png)
Unity
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![](https://masakami.com/wordpress/wp-content/uploads/2019/02/masakamibb_cocoon-320x180.png)
[XCode]ERROR ITMS-90503
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
unity2019 HDRP での3DADV開発事例
![](https://masakami.com/wordpress/wp-content/uploads/2020/08/Screenshot-2020_08_22-14-22-49-376x212.jpg)
unity2019.4.7からandroid vulkan linear color spaceで正常にレンダリングできなくなるバグ
![](https://masakami.com/wordpress/wp-content/uploads/2020/08/2020-08-12_18h06_12.png)
blenderからunityへのfbx exportまとめ
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
timelineの終了判定取得方法まとめ
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/masakamibb_cocoon-320x180.png)
EditorOnlyタグをAddressableで試してみた
![](https://masakami.com/wordpress/wp-content/uploads/2020/07/2020-07-22_19h12_36-376x112.png)
timelineのanimator trackでanimation clipを登録してもClip Transform Offsetsが表示されない
![](https://masakami.com/wordpress/wp-content/uploads/2020/07/2020-07-14_11h37_25.png)
HDRP7.4.1 jenkinsでビルドしたexeを実行すると、UnityEngine.Rendering.CoreUtils:CreateEngineMaterialでNullReferenceExceptionになる
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/masakamibb_cocoon-320x180.png)