![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
2019-11
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
MessagePack v2使ってみた
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
IReadOnly***系のパフォーマンス危険性について
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
[Addressable]ArgumentException: An item with the same key has already been added. Key: *****
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
Camera.layerCullDistancesで手軽に描画メッシュを減らす
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
Mesh CompressionはOFFのままにしよう
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/unity_logo.png)
Unity2019.3.0bx スタンドアローンビルドでクラッシュした原因
![](https://masakami.com/wordpress/wp-content/uploads/2019/02/masakamibb_cocoon-320x180.png)
[URP]実践、URPでシェーダー書いてみる(SimpleLitにRimライティングを付加
![](https://masakami.com/wordpress/wp-content/uploads/2019/11/2019-11-01_12h06_35-376x212.png)